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Service / AR & VR development

AR & VR development.

Spatial applications for training, visualisation and new experiences.

Discuss your project

Spatial experiences with a clear purpose.

AR and VR are useful when spatial understanding matters. We first define the situation, target devices and what a spatial experience can explain more effectively.

Possible applications

  • Visualise products and workflows in space
  • Explore interactive training scenarios
  • Test prototypes on the intended devices

Interaction, readability, performance and comfort depend on the device. An early prototype helps assess these constraints before expanding the scope.

Scope of work

What we develop together.

01

Virtual reality

Prototype spatial environments for training, visualisation or interactive experiences.

02

Augmented reality

Place digital information and objects in a real-world context.

03

Web3D

Explore interactive 3D content for suitable browsers and devices.

From input to outcome

How the steps connect.

  1. 01

    Define situation

    Define the context, target devices and spatial requirements.

  2. 02

    Explore in space

    Explore interactions and content in an early spatial prototype.

  3. 03

    Test on device

    Check interaction, comfort and performance on target devices.

Illustrative sequence — the actual steps are tailored to your project.

Who this can help

Does this fit your team?

  • Real Estate
  • Education
  • Retail
Discuss your starting point

What we need to start

  • The intended use, target devices and available 3D content.
  • Interaction, readability and environmental requirements.

What we clarify early

Device support, performance and comfort vary. Early testing on target devices is part of planning.

Our approach

From use case to operation.

01

Define the use case

Review the context, target devices and available 3D content.

02

Design the interaction

Review spatial controls and content in an early prototype.

03

Build the application

Implement the agreed scenes and interactions.

04

Test target devices

Check readability, performance and comfort in the intended context.

From the start

Ask the right questions together.

Which task should the solution make easier?

Which data and systems already exist?

How will we bring the solution into everyday use?

What an early prototype should establish

Does the spatial presentation help with the task? Are the controls and content usable on the target device?

We assess these questions for the intended use case before expanding the scope.

Before we work together

Good questions before starting.

Does every spatial application need a headset?

No. A browser, smartphone or headset may fit, depending on the task. Suitability is assessed for the intended use.

Can existing 3D data be used?

We review its format, size and quality. Preparation and optimisation may be a separate part of the project.

Moving forward together

From the first idea to a running product.

We build custom software, integrate AI into existing systems and support our clients for the long term. From Austria.

Discuss your project